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Merlin
06-09-2009, 12:25 AM
For army creation, here are some basic strategies to use. These may vary somewhat depending on the class of your main character, but all are usable by any player to various degrees.


Heavy combat force - Warrior/Knight: This strategy builds an army for hand-to-hand combat. Build your army heavy on infantry, with some mounted infantry and cavalry. Your infantry should be split between heavy (Mail or Plate armor, Pole weapons) and light (with Crossbows). A smaller fraction of bow units to provide missile support is good. Warriors and Knights add greatly to your hitting power. A stack of Warriors and/or Knights can be a formidable attack force. You'll want to hire Priests and Rangers to support your troops. A few Mages for attack magic are also desirable, as well as Fog and other cloud spells to block the enemy missile line of sight.
Mobile force - Knight/Ranger: This strategy builds a mobile army that depends more on movement to flank the enemy and attack him behind his lines. Build your army with mostly light infantry, some heavy infantry, and quite a few bow units. As you can afford it, reinforce with mounted units (Mounted Infantry, Cavalry and Mounted Bowmen). These units provide quick moving power to flank the enmy, getting behind his lines and hitting his more vulnerable bowmen and spell-casters. Hire Knights and Rangers to support these units. You'll want Priests and Mages for support and attacks, as above.
Indirect attack force - Priest/Mage: This strategy builds an army that uses more missile attacks and spells to deplete and defeat the enemy. Build your army with a mix of light and heavy infantry, and a large number of bow units. Your infantry provides a shield for your bows and spell-casters. A few mounted units to protect your flanks is a good idea. Have some Warriors and Knights to stack with your infantry and cavalry. Hire Rangers, Priests and Mages for magic support, and at higher levels, heavy magical hitting power.

Comments and suggestions for improvement, or other strategies, are welcome.

ibukovec
06-09-2009, 06:31 AM
Just an observation: At higher levels armor isnt important, but HP (numbers) are. After a few bloody battels with goblins i made this conclusion. Never trie to outgun (missile) ur enemy u cant (only Trolls, Titans and Giants). So use the ground and spells to hide urself from missle frire, and push ur High HP troops (Heroes as an sacrefice) into Battle first, or just wait for the AI (My methode) to attack u.
There are a few tactic to use vrs different races (vrs AI only)

Giants, Titans, Trolls and Ogers: are easy to kill. Just make a line with ur Inf and make sure that every 2 nd troop in the line is good. Concentrate ur missle fire on the few bows they have. Once they mele inf comes in front of ur troops kill them. If they Breack use ur mounted troops for extra kills (Good for ressources).
Elves: They have a heavy use of Bows and Magic. So Hide using natural cover or maki it by magic (Fog, growth...). And then wait for them to come. U can risk an attack using cover on them (To take out a mage or something valuable). But remember one thin: Never trie to win iin an missle combat with them, u will lose for sure.
Centaurs, Humans, Orcs: They are not to hard to kill, Just hide from missle fire like vrs the elves and kill them once they get close to u.
Goblins: They are the hardes one to defeate. Use the same tactic as u use vrs the elves but NEVER move next to their unit. If they come next to u kill them ASAP. They can hit hard if u come next to them, my inf lost over 1 k HP without beeing able to attack. And even using all this tactic will make a victory hard, they have numbers and it takes a lot of time to breack them (U will be close to defeate each time).
Heroes: Use ur Healers to Heal Militia(Id defending ur city) and give ur units at least 10 cure potions. Mages should use pyro to kill big formations of the enemy. Warriors and knights are usefull only as blockers (Put them somewhere where they atract misslefire) sacrefices (They move next to an enemy first, so ur troop wont get hit), but they have a huge attack so u can use them to kill outflancking enemys.

Moriority
06-10-2009, 03:49 AM
During the American Civil War, the brilliant Confederate General, Robert E. Lee allow the Union army to make the first strike, usually into entrenched positions. Upon repulsing the Union attack, Lee would order a counter-attack with a fresh corps that had not yet seen action. This corps was led by Thomas (Stonewall) Jackson in the first part of the war.
I allow the enemy to come at me while my heavy infantry entrenches, my archers find good positions from which to shoot and entrench, my mages are tiring out the enemy with fatugue and blocking their archers with clouds, priests are casting support spells such as Prayer and Inspire, Rangers are casting Mud, Grow, Entangle, or War Cry as the situation dictates.
By the time the enemy gets to me, their stamina is down and thanks to my rangers, my stamina is up. As the enemy closes, I order up the heavy artillery and get ready to counter-punch and if possible, outflank and surround, like Hannible at Canae.

Moriority

par one
12-29-2010, 12:56 AM
what happened to to Lee's "defend first" strategy at gettysburgh? i've never thought of Lee as a defensive specialist. more of a flank, manuever, retain the initiative. he has always been one of my favs. i think he might have been mentally cracked at the 'burgh. just a personal theory, though. i have no proof of it.

Moriority
01-01-2011, 07:18 PM
Some historians feel that Gettysburg was a very unconventional Lee battle. There were times when he was considered a bit of a sissy. He got the nickname, Granny Spades for the shovels the made his men use. Fredricksburg comes to mind. Lee's use of maneuver and flanking attacks, much like a young Napoleon, would be employed successfully in Viginia battle after battle. But for some reason, he abandoned those attributes for a frontal onslaught against well-entrenched positions in Pennsylvania. (Much like Napoleon's unimaginative attacks at Borodino.) At the end of the first day at Gettysburg, General Longstreet begged Lee to shift the army south of Gettysburg, placing it between the Union Army and Washington D.C., and thus forcing the Union out of their positions. In his own words, Lee said that he had come to believe that his boys could do anything asked of them. Maybe it was the July heat.

Two of my great-great grandfathers fought at Gettysburg and wore blue. I am a through and through Union man, but, I admire Robert E. Lee more than any other general, North or South. A man who didn't own slaves but fought for his ("country"), Virginia. The choices he made were never for financial reward. He never coveted fame or glory. He accepted the Army's defeat as his fault and his fault alone. He was truly one of the greatest of Americans. I just wish he'd fought for our side.

Kurt

par one
01-02-2011, 01:59 AM
i'm impressed by your knowledge of Lee. As i said, i always found him fascinating, tactically, and also because of his difficult decision between loyalty to the army or to his home at the beginning of the war. and as you said, i have never been able to figure out his strategy at the 'burgh. it was almost like he was a different person.

Moriority
01-02-2011, 10:21 PM
Lee on July 1-3 1863. Yeah, a lot of historians will agree. What was with Lee those days?

Kurt

Nightstalker
04-23-2011, 01:08 AM
Lee's cavalry element was MIA so he lacked needed info about the enemy locations and one of his generals engaged the enemy on the first day of the battle rather than hold off as Lee had ordered. That division failed to take the ridge and other higher ground behind that became the Union Army's center of line into which the Confederates charged on the third day. When Lee's cavalry arrived on the second day and were sent into attack to roll over the Eastern flank they were scared off the attack by an inferior Union cavalry force and never accomplished their objective. What a lousy battle for Lee!

Nightstalker
06-18-2011, 08:52 PM
Did you know that Lee was trained at West Point and considered one of the best officers available on a fast track to general in the Fedral Army before the Civil War and had many friends (as most officers on either side) in the Union Army. BTW, one of his last exploits as a Federal Colonel was to lead the assault that recaptured the Federal arsenal which John Brown had taken. He was a Southern gentleman through and through, possessing unwavering honor, loyalty to his troops and integrity.

Vadenard
11-01-2013, 10:26 PM
Merlin, did you try using bow troops on anything in the water? I started out with my first battle and hit 200 with 2 groups of bow troops off the bat. I would recommend going near water with ranged troops and lure your enemies in the water.

Merlin
11-03-2013, 05:27 PM
Merlin, did you try using bow troops on anything in the water? I started out with my first battle and hit 200 with 2 groups of bow troops off the bat. I would recommend going near water with ranged troops and lure your enemies in the water.

Interesting. Water shouldn't have much effect, but it wouldn't provide any defense bonus. Maybe the height advantage combines to make that even more effective.

MariaDMarin
10-22-2014, 07:07 AM
For army creation, here are some basic strategies to use. These may vary somewhat depending on the class of your main character, but all are usable by any player to various degrees.


Heavy combat force - Warrior/Knight: This strategy builds an army for hand-to-hand combat. Build your army heavy on infantry, with some mounted infantry and cavalry. Your infantry should be split between heavy (Mail or Plate armor, Pole weapons) and light (with Crossbows). A smaller fraction of bow units to provide missile support is good. Warriors and Knights add greatly to your hitting power. A stack of Warriors and/or Knights can be a formidable attack force. You'll want to hire Priests and Rangers to support your troops. A few Mages for attack magic are also desirable, as well as Fog and other cloud spells to block the enemy missile line of sight.
Mobile force - Knight/Ranger: This strategy builds a mobile army that depends more on movement to flank the enemy and attack him behind his lines. Build your army with mostly light infantry, some heavy infantry, and quite a few bow units. As you can afford it, reinforce with mounted units (Mounted Infantry, Cavalry and Mounted Bowmen). These units provide quick moving power to flank the enmy, getting behind his lines and hitting his more vulnerable bowmen and spell-casters. Hire Knights and Rangers to support these units. You'll want Priests and Mages for support and attacks, as above.
Indirect attack force - Priest/Mage: This strategy builds an army that uses more missile attacks and spells to deplete and defeat the enemy. Build your army with a mix of light and heavy infantry, and a large number of bow units. Your infantry provides a shield for your bows and spell-casters. A few mounted units to protect your flanks is a good idea. Have some Warriors and Knights to stack with your infantry and cavalry. Hire Rangers, Priests and Mages for magic support, and at higher levels, heavy magical hitting power.

Comments and suggestions for improvement, or other strategies, are welcome.
Thanks for your basic strategies. useful
offgamers (http://www.offgamers.com/)