View Full Version : NPC improvements

09-14-2008, 09:55 PM
This week there have been improvements in the NPC (non-player city) economic artificial intelligence. Previously, NPC cities were rather static because of a couple of bugs and some features that weren't implemented. The AI to create new units was completed, so a growing or defeated NPC will build new units to replace those that were eliminated or build new units as recruits become available. Also, there was a problem with agriculture development, which has been fixed, so you should notice that there will be a resurgence of food production and corresponding trade throughout the World of Aragon.