View Full Version : Breaking Spells

08-21-2011, 11:00 PM
Are there any specific counters to Fatigue, Fear and other spells after they have been cast? I'm supposing already that having prayer and bless help abate the affect somewhat. Or not? It sure seems that when I have over 100% prayer my units do much better in almost any situation. Also, while I'm thinking about it, how long does prayer last? I've had some carry over into the next battle. Of course that is when I have been unlucky enough to not get even one turn in before the end of one battle and the start of the next. COL:mad:

08-22-2011, 12:46 AM
Fatigue is countered by Vigor, Fear by Inspire. Both Bless and Prayer help counter spells by adding magic resistance. Check HELP for Prayer duration. It depends on level. If you don't get a break, then it definitely would, and should, continue.

10-18-2014, 12:43 AM
God bless you always lucky. You can rest when tired.
offgamers (http://www.offgamers.com/)